I have a bachelor's degree in Game Design and Programming from Uppsala University. Noteworthy projects from this time include the game Aescension and a thesis I co-authored about spread mechanics in first-person shooters.
I have professional experience working as a full-stack consultant at the Swedish Food Agency where I contributed to various internal websites, an app, several API's and other pieces of miscellaneous software. I've also taught Game Design at Nannaskolan part-time for a year and helped Kristinehamns folkhögskola plan and structure their game programmer programme.
Currently I work full-time as a software developer at Bogio, where I work full-stack in Ruby on Rails.
Feel free to take a look at my portfolio or get in touch if you'd like!